var x = 50; var y = 50; var rotateAmt = 1; var rotateChange = 2.3; noFill(); translate(200, 200); var draw = function() { stroke(random(255), random(255), random(255)); rotate(rotateAmt); rotateAmt += rotateChange; x = map(mouseX, 0, 400, 0, 150); y = map(mouseY, 0, 400, 0, 150); line(x, x, y, y); };