var gameState = "Intro"; var changeGameState = function() { if(gameState === "Intro") { gameState = "Main"; }else if(gameState === "Main") { gameState = "Gameover"; } else { gameState = "Intro"; } }; var introScreen = function() { background(69, 69, 69); textSize(20); fill(0); text("Click to play", 136, 130); }; var mainScreen = function() { background(255, 44, 99); text("-put game here-", 116, 200); }; var gomeoverScreen = function() { textSize(10); background(12, 222, 69); text("Game Over, Click to Play again", 100, 200); }; var mouseClicked = function() { changeGameState(); }; var draw = function() { switch(gameState) { case "Intro": introScreen(); break; case "Main": mainScreen(); break; case "Gameover": gomeoverScreen(); } };