var draw = function() { var raindrop = map(mouseX, 0, width, 2, 18); var raindropSize = map(mouseX, 0, width, 12, 118); var x = round(random(width)); var y = round(random(height)); noStroke(); fill(25, 255, 0); ellipse(y, x, raindropSize, raindropSize); if(mouseX > 250) { fill(20, 120, 255); } else{ fill(255, 255, 10); } ellipse(x, y, raindropSize, raindropSize); };