var obsidianHardness = 50; var timePerHit = 1.5; var timeMultiplayer = 3.33; var numberOfblocks = 1; var blockCalculator = function(){ numberOfblocks = round(random(1,10)); var timeToBreak = obsidianHardness * timePerHit * timeMultiplayer *numberOfblocks; text("For " + numberOfblocks + " block(s) , it would take " + timeToBreak + "seconds.", 80, 20); }; frameRate(0.2); var draw = function() { background(0, 0, 0); blockCalculator(); };